like, when I'm playing a game-in-development, I know how to "skim", I know how to look at mechanics that are rough but have potential. I know what parts are essential and what parts are accidental…

Posters: DefenderOfBasic. DefenderOfBasic

3 likes recorded by the source corpus.

Topics: Writing, Games

View Post: https://x.com/DefenderOfBasic/status/1803764774838091831